The Journey is basically a role-playing adventure, set within Fifa, with the player taking on the role of rookie signing Alex Hunter as he starts his career with a club of your choosing. McHardy calls this “the biggest new Fifa mode since Ultimate Team”, and it’s certainly the most intriguing. There’s a new story mode called The Journey While previous Fifa titles used a specific football simulation engine, Frostbite is a more general purpose tech, meaning that Fifa 17 can move away from the pitch and into completely different locations – just like a first-person shooter or action adventure. The obvious result is more expressive lighting and animation during matches, but that’s not the only upshot of the move. Frostbite comes with a brand new rendering engine and a new toolset, allowing us to really bring the visuals to life.” “It allows authentic, true-to-life action we’re one step closer to making the game look real. “We’ve been working on this transition for over two years – it was a massive undertaking,” said the producer, Aaron McHardy, during a recent demo of the game. It’s the technology used to build many of EA’s recent and forthcoming releases including Battlefield 1, Mirror’s Edge: Catalyst and Mass Effect: Andromeda – and now it’s powering Fifa. FIFA 17 Old Trafford Photograph: Electronic Artsįrostbite is a game engine developed by EA Dice, the studio behind the graphically impressive Battlefield series of first-person shooters.
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